@article {14015,
	title = {Capture and rendering of spatial sound over headphones},
	journal = {The Journal of the Acoustical Society of America},
	volume = {120},
	year = {2006},
	month = {2006///},
	pages = {3094 - 3094},
	abstract = {A theory for capturing an audio scene and then rendering it remotely over headphones is developed. The method relies on capture of a sound field up to a certain order in terms of spherical wave functions. Then, the captured sound field is convolved with the head-related transfer function and rendered to provide presence in the auditory scene. The sound-field representation is then transmitted to a remote location for immediate rendering or stored for later use. A system that implements the capture using a spherical array is developed and tested. Head-related transfer functions are measured using the system described in [D.N. Zotkin et al., J. Acoustic. Soc. Am. (to appear)]. The sound renderer, coupled with the head tracker, reconstructs the acoustic field using individualized head-related transfer functions to preserve the perceptual spatial structure of the audio scene. [Work partially supported by VA.]},
	url = {http://link.aip.org/link/?JAS/120/3094/4},
	author = {Duraiswami, Ramani and Zotkin,Dmitry N and O{\textquoteright}donovan,Adam}
}
