Maintaining cooperation in noisy environments
Title | Maintaining cooperation in noisy environments |
Publication Type | Conference Papers |
Year of Publication | 2006 |
Authors | Au TC, Nau DS |
Date Published | 2006/// |
Abstract | To prevent or alleviate conflicts in multi-agent environ- ments, it is important to distinguish between situations where another agent has misbehaved intentionally and situations where the misbehavior was accidental. One situation where this problem arises is the Noisy Iterated Prisoner’s Dilemma, a version of the Iterated Prisoner’s Dilemma (IPD) in which there is a nonzero probability that a “cooperate” action will accidentally be changed into a “defect” action and vice versa. Tit-For-Tat and other strategies that do quite well in the ordi- nary (non-noisy) IPD can do quite badly in the Noisy IPD.This paper presents a technique called symbolic noise detec- tion, for detecting whether anomalies in player’s behavior are deliberate or accidental. This idea to use player’s determin- istic behavior to tell whether an action has been affected by noise. We also present DBS, an algorithm that uses symbolic noise detection in the Noisy IPD. DBS constructs a model of the other agent’s deterministic behavior, and watches for any deviation from this model. If the other agent’s next ac- tion is inconsistent with this model, the inconsistency can be due either to noise or to a genuine change in their behavior; and DBS can often distinguish between two cases by waiting to see whether this inconsistency persists in next few moves. This technique is effective because many IPD players often have clear deterministic patterns of behavior. |
URL | https://www.aaai.org/Papers/AAAI/2006/AAAI06-250.pdf |